When I first played Super Mario Sunshine for the Nintendo Gamecube I was six years old, I loved the graphics of the game and I adored the different worlds the game had, which all had different levels in them. The goal of the game, just like in every Mario game was to clear enough of these levels in different worlds to collect ”Shine-sprites” and use those to open up the way to the Volcano world where Bowser held Peach captive. After about 200 hours in the game, I finally finished it together with one of my classmates who also had the game and freed Peach from Bowser’s filthy lizard hands. So as you might guess, I was pretty proud of the fact that finished the game.
Recently I felt pretty nostalgic after finding Super Mario Sunshine somewhere in my room again and decided to power up my dusty old Gamecube again. When I inserted the game and the memory card (yes, remember those horrible things) and launched to the main menu of Mario Sunshine, my old save data was still there, waiting for me to play it. However, I decided to start a new game, just to experience it all again. And my oh my did I make a mistake on that….
The first few worlds and their levels were pretty easy to complete, but after playing for about five hours and having collected 25 of the game’s ”Shine Sprites” (there are 120 total, spread in a total of 7 worlds) the game became hard as hell. Every level I attempted to finish was simply too hard, or I just rage quitted it out of frustration after failing a level once again. I must have had a hell lot of determination and skills back when I was a little kid. No, scrap that, I was a badass little dude for finishing that game.
For me Gothic 3 was never the same after the first play through. This game introduced me to the charming world of RPG the story line of the game kept me at the monitor for hours. I explored the game world every time learning something new and fascinating. After I have finished the storyline I felt myself both happy and broken as I knew that I could never enjoy this game as much as I did during my first play through.
Most games are never the same after the first playthrough. The first playthrough is always more exciting and mysterious than the following playthroughs. Some games are simply better at keeping the suspense going after the first playthrough. For example a game like Uncharted or The Last of Us is highly dependent on the players’ interest in the story, where as a game like Dark Souls or Diablo is more about the experience and mechanics of the game. So coming back to the question: most games with a great story became unplayable to me after my first playthrough.
First a disappointing second playthrough:
I would go with The Last of Us. After my first playthrough, I no longer felt the same amount of thrill and discovery that drove my first tìplay session. The plot of this game is so good that after you see the ending and doesn’t make so much sense to start it all over again. Also, the stealthy gameplay loses it’s grip since you know how to handle most situations.
Second a good second playthrough:
One game I enjoyed playing twice instead is Burnout 3. This racing game gave me such an adrenaline rush that I bought a subwoofer just to listen carefully the roaring sound of the supercars.
During my second playthrough, I was beating every record so fast that I felt I was more in control of the drifts than the guys from Fast and Furious.
For me this is Tomb Raider (2013). This is a game I purely played for storyline. It’s one of those games that, for me, falls perfectly in the middle. It’s not as short as the singleplayer of most games I play (like first person shooters), but it’s also not as long as other open world games such as Skyrim, Oblivion etc. This makes it a game I want to complete just once. I really liked Tomb Raider, the story was pretty good, the environments were amazing and character development was excellent in this game. It was one of the best games I had played in a while. But unlike other games I could play over and over again (like Halo (yes, I’m a huge fanboy!)) or Skyrim (which has so many quests you barely remember half of them you play it the second time around), I fear the story will be ruined if play Tomb Raider again.